马来西亚制。

Made in Malaysia.


NOTE - When playing in browser (works on mobile browser too):

1. Use Chrome, mouse cursor jitters when using Firefox. 

2. When in full screen mode, your mouse might become unresponsive.

3. Download and play locally for best experience. (WebGL version has issues)



You must escape.

You cannot fight.

You have 4 days.

Wish you good luck.

...

...

...

If only luck has anything to do with it.



Controls:

PC:

Use the WASD keys to Move.

Use the Mouse to Look Around.

Press SPACE to Jump.

Press LEFT CONTROL / C to Crouch. (TOGGLE / HOLD)

Left-Click to Pick-up Items / Interact with objects.

Right-Click to Throw picked up items.

Press ESCAPE / P to Pause The Game.

Try not to die!


Mobile:

Use the Left Joystick to Move.

Use the RIGHT SIDE of the screen to Look Around.

Press the JUMP button to Jump.

Press the CROUCH button to Crouch.

Press the TAKE button to Take / Pick-up items.

Press the DROP button to Drop / Throw picked up items.

Press the INTERACT button to interact with objects.

Press the PAUSE button to Pause The Game

I will pray for your survival.



Developer Comments:

Hello everyone! This is my first commercial game, so go easy on me (laughs).

Anyway, I think the game turned out pretty well for such a short development time (2.5 weeks). That's right, 2.5 weeks! It may seem short, but I really tried my best to complete this game.

It's pretty obvious, but this game is inspired by classic horror arcade games such as Granny and Evil Nun, so fans of these games will probably enjoy it.

I sincerely hope that fans of the horror genre will enjoy what I have developed. Also, all ideas and suggestions are welcome and greatly appreciated!



Tips:

NOTE: Lower graphics settings OR Enable Retro Sony PS1 / PSX Graphics if there are performance issues. (REMEMBER: You can also disable shadows and reflections in-game) (Most shadows are disabled at LOW graphics quality)

1. You can hide in lockers.

2. The enemy can only see its front.

3. You can hear the enemy. (Remember to wear headphones!)

4. The enemy can hear you. (Be careful!)

5. There are 2 escape methods. (For now, at least)

6. "Walk + Crouch" to reach greater heights! (Especially when you can't jump)

7. Remember! You can always try custom difficulty settings! (Yeah, I suck at game balancing)

8. There are objects in objects! Get it? (No? Don't worry, you will, someday...)

9. YOU CAN NOW ENABLE RETRO SONY PS1 / PSX GRAPHICS! (I used to play the original  Sony Playstation back in the day, those were good times alright) (P.S. FPS is higher when this is enabled)

10. Have Fun!



Changelog:

12/1/2023 (v1.0.0) - Initial Release

18/1/2023 (v1.0.1) - Fixed Some Bugs & Added macOS Version (I don't have a Mac, so comment down below if there are issues)

26/1/2023 (v1.0.2) - Some Quality of Life Changes (Changed Lighting, Added Reflections, Option to TOGGLE or HOLD Left-Control / C to Crouch, Option to Disable Reticle (Provides More Immersion), etc.)

27/1/2023 (v1.0.3) - Changed Lighting (Again) (I also replaced the "fog" in NIGHTMARE mode with some (IMO) better lighting, but do let me know down in the comments if you want the "fog" back again)

29/1/2023 (v1.0.4) - NEW: RETRO SONY PS1 / PSX GRAPHICS! (Also, you can now DISABLE SHADOWS and MOTION BLUR is now OFF by default)

7/2/2023 (v1.0.4) -  Fixed a bug where certain objects can't be picked up / interacted with (ANDROID version ONLY)

27/2/2023 (v1.0.5) - You can now pick up a bowl of white rice, yay! Also added and changed a few things, but not much.

28/2/2023 (v1.0.6) - You can now see what's inside of glass bottles! (Thanks @AlpacaRun&RabbitCat! Check out his YouTube channel if you're interested, he plays Android horror games!) (https://www.youtube.com/@alpacarun)

Also fixed a bug where objects get stuck inside drawers (kinda) and slightly improved game performance (by removing lots of rigidbodies)

5/3/2023 (v1.0.7) - Significantly improved performance on LOW and MEDIUM GRAPHICS settings. (by disabling some lights, lowering texture resolution, lowering anti-aliasing, disabling bloom, etc.)

Now, instead of simply disabling lights, I made it so that the lights turn on when you enter a room and turn off when you leave, thus increasing performance while still preserving the creepy atmosphere. Cool, right?

Download

Download NowName your own price

Click download now to get access to the following files:

ESCAPE - The Horror Windows v1.0.7.zip 314 MB
ESCAPE - The Horror macOS v1.0.7.zip 322 MB
ESCAPE - The Horror DEMO Android.apk 305 MB
ESCAPE - The Horror Android v1.0.7.apk 310 MB

Comments

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Deleted post

Thanks for playing! You really made my day.

Also, do you have any ideas / suggestions for the game? I might just add it in the next update.

Deleted post
(3 edits)

1. I don't really know why the game's fps is below average when the level's so small, but I'll try to think of something. (In the meantime, you can try the "Retro Sony PS1/PSX Graphics" option, that one's much smoother)

2. At first I wanted an element of surprise, but if that's what you think, then alright, I'll make it so that what's inside the glass bottles are visible to the player in future updates, so thanks for your valuable feedback.

3. You mean the room where the player spawns, right? Could you take more screenshots? I can't figure out what you mean from the one you took. Sorry, and thanks.

Update: Did the door to the small toilet push you into the wall? That's the only thing I could think of from looking at your screenshot.